Annotative text blocks8/14/2023 ![]() ![]() Then, if someone applies those user overrides and copies that object hundreds of times, it makes editing/changing anything much more difficult - Which, altogether, defeats the purpose of having styles. Which kind of defeats the purpose of having annotative scales in the first place - annotative scales more or less being created with the intent of having an automated scaling system (letting you create 1 object instead of multiple objects on different layers specifically for other viewports). Especially when you have hundreds of annotative objects in a drawing all on a multitude of various layers.Īnother problem is if someone manually applies an annotative scale (aka user override) to a specific object it will no longer rescale to correspond with the viewport scale on the other viewports because the user override takes precedence. To clarify, the issue of user overrides, specifically, is problematic for annotative scales for a few reasons.įor one, it isn't always easy to tell which objects have had user overrides applied and which haven't. ![]() You can add more scales to these dimensions too, if needed. One object, one dimension, two viewports, two different scales on layout1. I think you can go up to 24 viewports on one layout.ĭid you know you can apply annotative scaling to text, mtext, dimensions, leaders and blocks? They don't have to both have the same scale applied, and the drawing can be presented in more than one viewport, each with a different scale. More than one viewport per layout is just fine also. Needing only one object and one dimension was the whole point of inventing annotative dimensions in the first place. The way you had it before with two dimensions and two scales each caused no difference to show up. The dimension will change size because it has more than one scale. Toggle the current modelspace annotation scale back and forth between 1:2 and 1:1 in the version of your drawing that I attached here to see what I mean. A lot of shops will frown upon scaling objects in modelspace to the point of handing out disciplinary actions.Īnother thing, if you set ANNOALLVISIBLE to zero, the dimensions that do not have the same property as the modelspace current annotation scale will disappear in modelspace and only be visible in the viewport with that scale. That's why paperspace layouts came to be. Do not try to set up scaled objects in modelspace. Like Cyberangel says, you have to use viewports in paperspace to get annotative dimensions to work. The annotation property is only an assignment attached to your dimensions. It does change the size of your dimension text and arrowheads, IF you have different scales assigned to each one, not all assigned to each one as you have yours. Annotation scale in model space does not affect the size of your objects.
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